I am enrolled in the MFA Design for Social Innovation program at School of Visual Arts. My best concern is to make the world better by the power of design. I can make both online and offline designs of all fields, like service necessary for graphics, web, user interface, product, print, 3D modelling and video to make a rapid prototype. I was in charge of planning and graphic design for STACHA project.
I am enrolled in Tokyo University of the Arts, my major is Design. I am exploring art and culture history. Recently, I organised workshop for connecting between society and art. I have a skill to make a rapid prototyping with any media. I was in charge of hardware engineering for STACHA project.
Makoto ShimazuHardware Engineer
Hardware/Software Engineer in STACHA. Development of Chromium as a committer in my daily work. My expertises are browser implementation, electronic circuit, operating systems.
Hayato NishiokaMechanical Engineer
I am a fourth year student at The University of Tokyo studying Precision Engineering. I am also a staff member of TTT(Todai to Texas). I did the modeling of the hardware as mechanical engineer.
Yuta HijikataWeb Developer
I studied mathematics. Now I design and develop websites. I love trees.
Qianshang ChenProduct Designer
Basically, I am an industrial designer in this company, and I take charge of all kinds of design projects. Also, I have successful publish many design project in this company and help them to have a great start in Guangzhou. I was in charge of Product Design for STACHA project.
Pasakorn NontananandhMotion Graphic Designer
An Experimental Visual Artist, motion graphic designer and Visual Jockey (VJ) based in New York. He works both in digital media and handcraft techniques. He produces his own unique style of artwork, by adapting his profession commercial computer skills with the analogue experimental processes and seeks new possibilities and combined them together, which can be developed and transformed into many medias e.g. moving image, installation, photography and live visual performance. His early art co-exhibition, which he developed his hand drawing artwork into moving-image sequence and projected them on the sculpture of another artist, or, the previous experimental short film project he animated his drawing on the computer and project them on himself and recorded these processes onto the camera.